Closed GoogleCodeExporter closed 9 years ago
Have you tried the latest svn?
Original comment by sgorman07@gmail.com
on 27 Apr 2008 at 9:17
Please give us a detailed description of how to reproduce the problem, include
the
video plugin and emulator core being used, the rom name and MD5 value, and the
steps
taken (ie, go to this point, save the game, shutdown and restart emulator,
reload the
save point).
Original comment by richard...@gmail.com
on 27 Apr 2008 at 10:20
I have not tried latest svn, no.
Emulator core: dynamic recompiler
Video plugins: any of Rice, Glide64, glN64
audio plugins: either mupen64 audio plugin or dummy audio plugin
input plugin: blight's sdl
RSP plugin: the hactarux hle plugin
ROM: I've tested with
Legend of Zelda Majora's Mask: 2a0a8acb61538235bc1094d297fb6556
Paper Mario: a722f8161ff489943191330bf8416496
Perfect Dark: e03b088b6ac9e0080440efed07c1e40f
Nothing other than saving the state is necessary to cause this bug, but it is
intermittent. I can cause this bug on the intro screen for all three of these
games,
but it often takes repeatedly saving the state to trip it up.
Original comment by erikharr...@gmail.com
on 27 Apr 2008 at 11:43
Can you please try the latest SVN, maybe the bug was fixed.
Original comment by sgorman07@gmail.com
on 28 Apr 2008 at 1:35
Original issue reported on code.google.com by
erikharr...@gmail.com
on 27 Apr 2008 at 6:47