Partitioning at the Device Level works great in Android because of the shared
runtime.
In iPhone, due to lack of Inter-App communication, data is associated with the
App and not the device.
Partitioning at the Device Level causes Conflict Management issues in cases
where more than one app uses the same sync channel
Original issue reported on code.google.com by openmobs...@gmail.com on 31 Aug 2011 at 2:20
Original issue reported on code.google.com by
openmobs...@gmail.com
on 31 Aug 2011 at 2:20