vandans / apple-http-osmf

Automatically exported from code.google.com/p/apple-http-osmf
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Dropped frames in playback #6

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Every time a new segment is being downloaded, a few frames worth of video 
are dropped. Audio is fine. High bitrate, full framerate video is required to 
display this behaviour. I'm using 1 megabit/sec and 25fps.
2.
3.

What is the expected output? What do you see instead?
Expect the actionscript processing to be handled in the background without 
affecting video playback. This is not the case.

What version of the product are you using? On what operating system?
OSMFPlayer 1.0, compiled with Flash CS5.

Please provide any additional information below.
What are the blocking calls? Are there any non-blocking alternatives that could 
be used?

Original issue reported on code.google.com by bal...@medizza.com on 3 Oct 2011 at 4:38

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
And how do I go about compiling OSMF in Alchemy? Do I need to rewrite
certain modules to compile them in Alchemy?

Baldur

Original comment by bal...@medizza.com on 13 Oct 2011 at 2:38

GoogleCodeExporter commented 8 years ago
This is a general issue with how HTTP Streaming is implemented in Flash Player, 
and Flash Player's own internals which are largely single-threaded. The problem 
is now much worse in OSMF 2.0, and I'm investigating.

Original comment by atmatthewat@gmail.com on 8 Jun 2012 at 9:07