Are kinematic bodies supported with the ofxBox2d addon? I see comments in the code saying they have no mass like static bodies but with a non-zero velocity. But I see no actual documentation or code on how to use it.
Thanks.
I'm sorry if this is an obvious question or if i posted this in the wrong section. Still new to the scene.
Are kinematic bodies supported with the ofxBox2d addon? I see comments in the code saying they have no mass like static bodies but with a non-zero velocity. But I see no actual documentation or code on how to use it. Thanks.
I'm sorry if this is an obvious question or if i posted this in the wrong section. Still new to the scene.