Closed ghost closed 6 years ago
Hi I'm trying to use ::shouldRemoveOffScreen with a custom shape with a texture (taken from the ShapeTexturing example) however all the polygon dissapear immediately, what should I set so that the polygons remain on screen?
solved by using a baseClass ...
Hi I'm trying to use ::shouldRemoveOffScreen with a custom shape with a texture (taken from the ShapeTexturing example) however all the polygon dissapear immediately, what should I set so that the polygons remain on screen?