Open GoogleCodeExporter opened 9 years ago
Yes i'll add it.
Original comment by seleuco....@gmail.com
on 27 Sep 2011 at 6:11
Even more wonderful would be to be able to connect to another Mame emulator
(through wifi for example) and be able to play each with his own device.. I
remember for example an old emulator named "Callus" able to do this: both
emulators had to have their own rom of course, but they were able to "sync" and
let each one play on his own emulator - lag aside, of course.
Original comment by malha...@gmail.com
on 30 Sep 2011 at 10:43
yes it will be wonderful...:) but the MAME which i develop with it dosn't
support it natively... i'll add only local multiplayer by now
Original comment by seleuco....@gmail.com
on 3 Oct 2011 at 7:33
Oh, well, no problem: I knew it was too much to ask for ^^
Original comment by malha...@gmail.com
on 3 Oct 2011 at 7:41
Trying to configure Mame4Droid 375b on Ouya to work with multiple controllers,
but Mame sees all 4 controllers as one controller and I can not
configure/define each controller to each player.
Original comment by john.n.n...@gmail.com
on 2 Jul 2013 at 1:22
Currently you can do, using a keyboard ime like blueimez. Anyway I'm adding
native support for android controllers on mame4droid reloaded.
Original comment by seleuco....@gmail.com
on 2 Jul 2013 at 6:20
[deleted comment]
Thanks. I saw the last build 1.3.1 and works with 3 controllers: ouya
controller (1), ouya controller (2), ps controller (3). Adding another ps
controller (4) and trying to set it up, mame thinks it's controller 1.
Original comment by john.n.n...@gmail.com
on 7 Jul 2013 at 8:13
I need more information. Which hid names report each controller?. Are all
original controllers? All USB plugged?
Original comment by seleuco....@gmail.com
on 7 Jul 2013 at 8:51
To give me the name you can do 'adb logcat' on the commandline ( or do it from
Eclipse - whatever you think is most convenient to you), connect a USB/whatever
device and it should show something like this (example here with a Rumblepad 2):
I/EventHub( 175): New device: id=6, fd=106, path='/dev/input/event2',
name='Logitech Logitech RumblePad 2 USB', classes=0x80000141, configuration='',
keyLayout='/system/usr/keylayout/Generic.kl',
keyCharacterMap='/system/usr/keychars/Generic.kcm', builtinKeyboard=false
I/InputReader( 175): Device added: id=6, name='Logitech Logitech RumblePad 2
USB', sources=0x01000511
Original comment by seleuco....@gmail.com
on 7 Jul 2013 at 9:00
Fixed on 1.3.2
Original comment by seleuco....@gmail.com
on 13 Jul 2013 at 10:24
I have the same kind of problem here. I've got two thrustmaster identical usb
controller. They all act as the same controller. I.E. When configuring key,
pressing on the up button on either controller always give DPAD_UP button.
Original comment by dmere...@gmail.com
on 12 Jan 2014 at 10:36
To act like different controllers it have to add a specific code path for your
controller. That's means, it should be auto detected and configurated properly
like I do with sixaxis controllers. Currently there is no support for your
controller
Original comment by seleuco....@gmail.com
on 12 Jan 2014 at 10:41
I suppose I need to add a new else if entry in the InputHandlerExt.java like
from line 1052 to 1070, could you explain a little bit what is being done there
? Is there something else to do ?
Original comment by dmere...@gmail.com
on 15 Jan 2014 at 5:14
I also have the same problem with my I:Droid.con Snakebyte controllers.
But they have a different id# for each one (I think) because my other emulators
(snes, megadrive, neo-geo ) all recognize them as two controllers.
When i try to map my keys on player two, it changes my player one keys back to
(?) and vice-versa.
Will using a different brand of controller for player two fix this?
I am assuming that there is nothing that a neophyte can do to fix this myself?
Original comment by Demandre...@gmail.com
on 19 Jan 2014 at 3:00
Version 1.6, same problem, all gamepads in config page acts as the same
controller, so it is impossible play with two gamepads even different brand...
Original comment by moleress...@gmail.com
on 21 Feb 2014 at 7:10
I have built an arcade cabinet using an ouya to run it and am trying to get my
control box to work with mame4droid. I'm having the same problem as mentioned
above. Each players controls are ran by a different TTT THT board. When I try
to auto-detect it will recognize both controls as player one. Also, if 1 or 2
ouya controllers are connected they will always be set as player 1 and 2. So
then I have both my controls as well as one of the ouya controllers all set to
player 1. If I try the keyboard or IME setting any controller connected acts as
player 1. I've tried everything I can possibly think of with no luck. I would
really appreciate any help.
Original comment by ajb...@gmail.com
on 27 Apr 2014 at 11:46
I've got the same issue as AJ, unable to use multiple controllers on the ouya
with mame4droid.
Original comment by merlin1...@gmail.com
on 4 Nov 2014 at 7:19
Same for me. Doesn't allow binding for multiple controllers the way other
emulators do.
Original comment by cmme...@gmail.com
on 3 Dec 2014 at 3:27
Original issue reported on code.google.com by
j...@zerojay.com
on 21 Sep 2011 at 11:17