Closed GoogleCodeExporter closed 8 years ago
Ok thanks for the feedback, i know this problem, its due to some strange opengl
view+camera preview problems in android. the layers normally should be in this
order:
1. ui
2. opengl view
3. camera preview
Due to some bugs in android the first time the app comes into foreground the
order is
1. ui
2. camera preview
3. opengl view
So the opengl view wont be displayed until you show something in front of the
activity. therefor i added a InfoScreen activity (its located in the gui
package), which will be shown for some time in front of the AR-activity to
solve this bug. I now set the InfoScreen time to 2 seconds and it will
disappear automatically after this 2 seconds. You said the collecting items
setup does not have this problem, and i think its because there the info screen
is displayed until the user closes it (take a look at the _f_addInfoScreen()
method in the CollectItemsSetup).
So i think 2 seconds should be enough for any device but if you want to be sure
just show some information to the user via the _f_addInfoScreen() method. Tell
me if there are still problems.
Original comment by simon.heinen
on 27 May 2011 at 8:27
Original comment by Alexande...@gmail.com
on 31 May 2011 at 6:38
Original issue reported on code.google.com by
david.vi...@gmail.com
on 18 May 2011 at 12:01