Closed GoogleCodeExporter closed 8 years ago
Original comment by Naro...@googlemail.com
on 11 Oct 2009 at 7:38
There are also some other games that doesn't require Wiimote at all...
Muramasa,
Resident Evil Archives, Tatsunoko vs. Capcom, etc.
If you're using preloader or bootmii you could go directly to the HBC and boot
Wiiflow without even using the (maybe out of batteries) Wiimote, so it would be
great to be able to select and boot the actual game also using the GameCube
controller.
Original comment by sarkwalv...@gmail.com
on 12 Oct 2009 at 8:44
Any proposal for the Button mapping?
Original comment by Naro...@googlemail.com
on 14 Oct 2009 at 10:19
Here is the Wiimote button mapping. Can someone please make one useful button
mapping
for the GC controler?
Original comment by Naro...@googlemail.com
on 14 Oct 2009 at 10:28
What if you just did a direct one for one with some minor changes. ie
up = up
down = down
left = left
right = right
a = a
b = b
minus = y
plus = x
1 = L1
2 = R1
Buttons would have same functionality as wiimote does
Original comment by mgrimmen...@gmail.com
on 14 Oct 2009 at 10:38
Up Down Left Right: Map them to both the dpad and main analog stick.
L / R: Just pushing a little the trigger should be enough to acknowledge the
button,
no need to make it click.
Main menu (coverflow) :
Up / Down Previous / next game (vertical)
Left / Right Previous / next game (horizontal)
L / R Previous / next page
A+L / A+R Alphabetic search
B Select game
B+A Launch game immediately
A+Start Reload
Z+Start Exit
X / Y Previous / next mode
Start Access and exit icon menus, navigate through icons with dpad/
analog stick, accept with B.
Game :
Z Show the backside
B Launch game
A Back to coverflow
Up / Down Previous / next game (vertical)
Left / Right Previous / next game (horizontal)
C Analog stick Free rotation of the cover ;-)
L / R Free zoom of the cover ;-)
Start Access and exit icon menus specific to the game, navigate
through icons with dpad/analog stick, accept with B.
Settings menus :
L / R Previous / next page
Coverflow settings :
L / R Previous / next page
A Faster adjustement (While pressing left/right on the dpad/
analog stick)
A+L Copy whole coverflow
A+R Paste coverflow
Original comment by sarkwalv...@gmail.com
on 15 Oct 2009 at 12:40
About B+A... Better make it B+Z, it's easier to the hand.
B+Z Launch game immediately
Original comment by sarkwalv...@gmail.com
on 15 Oct 2009 at 12:43
Main menu (coverflow) :
Start Pop up the buttons (Settings, Favs, etc.)
Up / Down Previous / next game (vertical)
Left / Right Previous / next game (horizontal)
L/R Previous / next page
B+L/B+R Alphabetic search
A Select game
Z+A Launch game immediately
L+R+A+B Reload
L+R+Start Exit
X/Y Previous / next mode
Game :
C-Stick any direction Rotate the cover (show backside or free?)
A Launch game
B Back to coverflow
Up/Down Previous / next game (vertical)
Left / Right Previous / next game (horizontal)
Settings menus :
L/R Previous / next page
Coverflow settings :
L/R Previous / next page
B Faster adjustement (B+A instead of just A to click a button)
Z+X Copy whole coverflow
Z+Y Paste coverflow
Original comment by Rok...@gmail.com
on 15 Oct 2009 at 1:04
Issue 35 has been merged into this issue.
Original comment by thedarkn...@gmail.com
on 15 Feb 2010 at 1:20
Hey this is a nice idea... maybe if the Home menu showed the controls for the
current
screen (main menu/game/settings/coverflow settings) besides giving the option
to go to
the Wii menu it would make things easier.
Original comment by davidsl....@gmail.com
on 7 Mar 2010 at 5:38
I just came up with a possible control scheme for some controllers... now it's
kinda
complex, so having access to a list of controls in Wiiflow would be important.
GAMECUBE Controls
- Main menu (coverflow) :
A Select game
Z Pop up the buttons (Settings, Favs, etc.)
D-Pad Previous / next game
L/R Previous / Next page
B+L/B+R Alphabetic search
X Change Mode
Start Launch game immediately
L+R+A+(Y/X) Reload
L+R+A+Z Exit
- Game :
A Launch game
B Back to coverflow
D-Pad Previous / next game
X Change Mode
Y Flip cover
Z Pop up the buttons (Settings, Favs, etc.)
- Settings menus :
L/R Previous / Next page
- Coverflow settings :
Analog Stick Select option
Up/Down Select option (vertical, cycle through all the options)
Left/Right Change an option
Left/Right + Hold B Change an option (faster)
L/R Previous / Next page
A Wiiflow asks if you want to Save, Quit, or continue editing
CLASSIC CONTROLLER Controls
- Main menu (coverflow) :
A Select game
Z1/Z2 Pop up the buttons (Settings, Favs, etc.)
D-Pad Previous / next game
L/R* Previous / Next page
B+L/B+R* Alphabetic search
X Change Mode
Hold B and press A Launch game immediately
L+R+A+(Y/X) Reload
L+R+A+Z Exit
Analog Stick** Move a virtual pointer (like using the Classic Controller
in the Wii Menu)
Green/A Press a button if pointer is hovering over it
**like in the Wii Menu, the virtual pointer would dissapear if you don't move
it for
a while
- Game :
A Launch game
B Back to coverflow
D-Pad Previous / next game
X Change Mode
Y Flip cover
Z Pop up the buttons (Settings, Favs, etc.)
Analog Stick & A Virtual Pointer
- Settings menus :
L/R* Previous / Next page
Analog Stick & A Virtual Pointer
- Coverflow settings :
Analog Stick Select option
Up/Down Select option (vertical, cycle through all the options)
Left/Right Change an option
Left/Right + Hold B Change an option (faster)
L/R* Previous / Next page
A Wiiflow asks if you want to Save, Quit, or continue editing
*Plus and Minus would also work instead of L and R
GUITAR Controls
- Main menu (coverflow) :
Green/A Select game
Orange Pop up the buttons (Settings, Favs, etc.)
D-Pad Previous / Next game
Strumbar Previous / Next game (vertical)
Yellow/Blue Previous / Next game (horizontal)
Red+Yellow/Red+Blue Previous / Next page
Orange+Yellow/Oran+Blue Alphabetic search
Red+Orange Change Mode
Plus Launch game immediately
Minus+(G, R, Y or B) Reload
Minus+Orange Exit
Analog Stick & Green Virtual Pointer
- Game :
Green/A Launch game
Red Back to coverflow
D-Pad Previous / Next game
Strumbar Previous / Next game (vertical)
Yellow/Blue Previous / Next game (horizontal)
Minus Flip cover
Orange Pop up the buttons (Settings, Favs, etc.)
Analog Stick & Green Virtual Pointer
- Settings menus :
Yellow/Blue Previous / Next page
Analog Stick & Green Virtual Pointer
- Coverflow settings :
D-Pad Select option
Strumbar Select option (vertical, cycle through all the options)
Hold Green + Strumbar Change an option
Hold Red + Strumbar Change an option (faster)
Yellow/Blue Previous / Next page
Plus Wiiflow asks if you want to Save, Quit, or continue editing
DRUM Controls
- Main menu (coverflow) :
Green/A Select game
Pedal Pop up the buttons (Settings, Favs, etc.)
D-Pad Previous / Next game
Plus/Minus Previous / Next page
1/2 Alphabetic search
Blue Change Mode
Yellow Launch game immediately
1+2+A Reload
1+2+Minus Exit
Analog Stick & Green Virtual Pointer
- Game :
Green/A Launch game
Red/B Back to coverflow
D-Pad Previous / next game
Yellow Flip cover
Blue Change Mode
Pedal Pop up the buttons (Settings, Favs, etc.)
Analog Stick & Green Virtual Pointer
- Settings menus :
Plus/Minus Previous / Next page
Analog Stick & Green Virtual Pointer
- Coverflow settings :
D-Pad Select option
Press 1/2 Change an option
Press and hold 1/2 Change an option (faster)
Plus/Minus Previous / Next page
Green/A or Red Wiiflow asks if you want to Save, Quit, or continue editing
Original comment by davidsl....@gmail.com
on 8 Mar 2010 at 12:09
please add this for a next 1.2 version... from wiiflow
Original comment by rvmn95
on 20 Mar 2010 at 5:20
fixed by patch in issue 149.
Original comment by noboo...@gmail.com
on 4 Apr 2010 at 9:25
isn't it still an issue until the official WiiFlow gets it? I don't use
Priiloader so
that dol could be problematic.
Original comment by davidsl....@gmail.com
on 5 Apr 2010 at 3:08
Please add this, it would be very usessfull for many users from Scenebeta
Original comment by rvmn95
on 19 Jun 2010 at 11:27
What use does a gc controller have in wiiflow? Explain to me more why this
would be useful and i will consider it.
Original comment by Miigotu
on 19 Jun 2010 at 11:37
I already explained that in comment #2.
Original comment by sarkwalv...@gmail.com
on 19 Jun 2010 at 11:42
we dont need to use a WiiMote for playing for example SSBB with a GC controller
Original comment by rvmn95
on 19 Jun 2010 at 11:56
Original comment by thedarkn...@gmail.com
on 20 Jun 2010 at 8:13
Done in r104
Original comment by Miigotu
on 18 Jul 2010 at 11:14
Yes!!!!
Original comment by Anth...@gmail.com
on 1 Sep 2010 at 7:39
Original issue reported on code.google.com by
Rok...@gmail.com
on 11 Oct 2009 at 3:47