Open uckelman opened 3 years ago
I actually sat down and wrote code to do this (by encoding expansion into the stack's "state"), and then realized that it would end up sending stack expanded changes in multiplayer games too (e.g. you'd end up getting stack expansions when your opponent expanded stacks), which seems definitely-not-wanted to me.
Expanded flag is really more of a "local visual cue" and so if we were going to save stuff like that it would unfortunately have to go in some whole different section of stuff.
Joel Uckelman 2010-08-25 14:35:37 +0200