Closed pstricks-fans closed 3 years ago
Hi there, yes I think it's a good idea and of course possible. Here is an article on using CSCS in Unity: https://www.codemag.com/Article/1903081/Using-Custom-Scripting-and-Modding-in-Unity-Game-and-App-Development Let me know if you have more specific questions.
On Sun, Mar 22, 2020 at 3:09 PM Sexy Beauty notifications@github.com wrote:
I am interested to render TeX mathematics equation on Unity game engine like TeXDraw as well as on web browsers like MathJaX.
Is it worth learning cscs for developing TeX renderers above? Or I am in a wrong learning path?
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Hi Vassilych, thank you for your quick response.
Actually I want to shorten my learning path.
I want to create a new MathJaX or KaTeX like renders for learning purposes.
It is very hard to understand the following code: KaTeX's parser.js
Do you have any advice about this? Split and Merge algorithm is still relevant here?
I am interested to render TeX mathematics equation on Unity game engine like TeXDraw as well as on web browsers like MathJaX.
Is it worth learning cscs for developing TeX renderers above? Or I am in a wrong learning path?