Describe the bug
I have a globe with a transparent texture applied and visible atmosphere (ignore the background SVG)
After a full rotation the rendering changes and the atmosphere is now rendered over the globe. Once the 2nd rotation starts it renders correctly, and breaks again in the 3rd rotation. This continues to happen every 2nd rotation after that.
This does not happen if the atmosphere, transparency or rotation is disabled.
Desktop (please complete the following information):
Describe the bug I have a globe with a transparent texture applied and visible atmosphere (ignore the background SVG)
After a full rotation the rendering changes and the atmosphere is now rendered over the globe. Once the 2nd rotation starts it renders correctly, and breaks again in the 3rd rotation. This continues to happen every 2nd rotation after that.
This does not happen if the atmosphere, transparency or rotation is disabled.
Desktop (please complete the following information):
Additional context Maybe related to #170