vasumahesh1 / azura

Repository for real time rendering engine and tools for C++
MIT License
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Expose API to update render target at init #37

Closed vasumahesh1 closed 5 years ago

vasumahesh1 commented 5 years ago

Changes: fix: this allows us to update the light texture and upload it directly to the GPU. This will have minimal bandwidth update between frame calls.

Modules: D3D12RenderSystem DeferredRenderer