Open GoogleCodeExporter opened 8 years ago
ZTeleOnClientSpawn doesn't check if the player is on a team and might cache a
bad location.
Original comment by richard.helgeby@gmail.com
on 10 Jun 2010 at 4:19
Fix in 723:65c0e5eff4fe. Unconfirmed.
Original comment by richard.helgeby@gmail.com
on 10 Jun 2010 at 4:40
This might happen if you choose the terrorist team and become a mother zombie,
but it's not confirmed. Should be easy to test though.
Original comment by richard.helgeby@gmail.com
on 19 Aug 2011 at 1:42
Didn't help. Can't reproduce the bug.
Original comment by richard.helgeby@gmail.com
on 19 Aug 2011 at 4:24
Original issue reported on code.google.com by
richard.helgeby@gmail.com
on 12 May 2010 at 9:54