Open GoogleCodeExporter opened 8 years ago
Either make a class attribute, or rewrite player_hurt and death events to
separate
the human knife and zombie knife with different names.
A attribute for number of health points to take from zombies when humans hurt
them
with their knife.
The ideal solution would be to make a virtual zombie weapon so it can be
configured
in weapon profiles and weapons.txt.
Default would be 1000 HP or similar, so humans can kill a zombie with a few
stabs.
This is not unfair because zombies can easily turn around and infect humans.
To expand this feature it could give the human 1-2 sec of protection after
hitting a
zombie with his knife. Configurable of course.
Original comment by richard.helgeby@gmail.com
on 7 Jan 2010 at 12:42
Added milestone label.
Original comment by richard.helgeby@gmail.com
on 16 Jan 2010 at 11:47
Original issue reported on code.google.com by
richard.helgeby@gmail.com
on 4 Jan 2010 at 6:58