Open DoctorGoat opened 3 months ago
This might take a little more finagling than I expected. We obviously don't need stat requirements or price, but even a weapon is probably pretty long..
I like the idea of comparing items to the vanilla versions, as well. It's been a while since I've played.
Assuming we can call icons from the character status menu, we can compact the stats down to six icon calls and 12 variables for the original/new stats. This method of compacting numbers should work with defensive stats. Stat requirements can be skipped because they're right there.
A complete readout would be nice, but even getting a string in place that describes the weapon movesets something has is nice.
While it is good to know that something is made of geisteel, I believe it would be good for this if we got a readout of what an item's effects/traits/movesets/etc are, in place of the description.