Open ghost opened 3 years ago
Hello @Kilsym ,
The SurfaceInteraction project is actually a work in progress, not yet intended for others to use. I hope to get it working soon. The HL2DepthPlayground project is a bit outdated, but it did work for others. I'll check and see what's wrong.
Thank you very much for the answer. Okay then I will stick with the HL2DepthPlayground and keep experimenting. If there is something I can support you with, I am happy to help.
Hello, I wanted to test the application. Unfortunately, I can't get both "HL2DepthPlayground" and "SurfaceInteraction" to work. I have little experience with working with repos, so it may well be that this is the problem. I would like to explain briefly below what problems I am encountering and what I have already tried.
HL2DepthPlayground: In Unity the variables
Normal Line Renderer
andPoint Cloud Viszualizer
are not assigned under theGameObject PointCloud
and at the objectSensorTest
I get aNullReferenceException
.SurfaceInteraction: Problems: 1) @deploy I get the following message
2) After the first scene was loaded i get the following exception:
Exception thrown at 0x00007FFBD94C9F5C (KernelBase.dll) in SurfaceInteraction.exe: 0x40080202: WinRT transform error (parameters: 0x0000000080000B, 0x0000000080070490, 0x000000000014, 0x00000058136FCF80).
and the output window of Visual Studio saysStopping research mode
afterwards. 3) After that I get several exceptions and the following error:(Filename: currently not available on il2cpp Line: -1)
Solution: Since the project is based on petergu684's info, I checked the steps and added the following to the appmanifest:
mlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="... rescap">
<rescap:Capability Name="perceptionSensorsExperimental" />
If you could assist me in solving, that would be great. If there are more information need, do not hesitate to contact me.