vccimaging / Reconstrution_Through_Moving_Water

Source code for 2021 ICCV paper "In-the-Wild Single Camera 3D Reconstruction Through Moving Water Surfaces"
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Formula derivation and understanding. #2

Open Jiahao-Ma opened 1 year ago

Jiahao-Ma commented 1 year ago

Hi Jinhui,

Thanks for sharing such great work! When reading your paper, there are two points confusing me.

For the first one, if we get the surface normal, the ray of incidence, how can we compute the refracted ray based on Snell's law? In the paper you only give the results and omit the intermediate process, can you please provide more information about the derivation process? Or relevant information would be fine.

image

What's more, for the distance loss, why do we need to multiply refracted light twice? Is the refracted ray at this point a unit vector?

image

Your answers are very important to me and I look forward to hearing from you!

Cheers, Jiahao

jhxiong commented 1 year ago

Thanks for your interests in this work.