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vchelaru
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FlatRedBall
Cross-platform 2D game engine focused on ultimate productivity built in .NET
http://flatredball.com
MIT License
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66
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1640 - focus disjoint on treenode movement
#1653
vicdotexe
closed
1 hour ago
0
Gum forms unification
#1652
vchelaru
closed
22 hours ago
0
1648 - Prevent tab panels from disappearing
#1651
vicdotexe
closed
2 days ago
0
Fix cases
#1650
vchelaru
closed
3 days ago
0
Updated DialogBoxDemo to NET 6.
#1649
RychuP
closed
3 days ago
0
Add minimum size to tab views in the FRB editor
#1648
vchelaru
closed
2 days ago
0
FRB Editor should show an error if the .dll's file version is less than the .gluj version
#1647
vchelaru
closed
4 hours ago
0
Updated MultiplayerPlatformerDemo to NET 6.
#1646
RychuP
closed
3 days ago
1
Updated MovingPlatformDemo to NET 6.
#1645
RychuP
closed
4 days ago
0
Updated DoorsDemo to NET 6.
#1644
RychuP
closed
4 days ago
0
Updated LadderDemo to NET 6.
#1643
RychuP
closed
4 days ago
0
Resized windows do not adjust their fields width both ways
#1642
RychuP
opened
5 days ago
2
Updated CheckpointAndLevelEndDemo to NET 6
#1641
RychuP
closed
5 days ago
0
Arrow buttons in the explorer loosing track of focused item
#1640
RychuP
closed
1 hour ago
0
1633 support multiline text in formstextbox similar to wpf
#1639
vchelaru
closed
6 days ago
0
If the user is using source, then the DLL version should say "Using Source" rather than a particular DLL version
#1638
vchelaru
closed
4 hours ago
0
[FNASubmodule fork] Error on standard platformer creation
#1637
ValorZard
closed
1 week ago
1
Organize platformer code so that it sits in one block in the generated code rather than spread throughout
#1636
vchelaru
opened
1 week ago
0
Pop up window layout overlapping buttons
#1635
RychuP
closed
4 hours ago
1
Update EnemyListVsSolidCollision documentation
#1634
vchelaru
closed
1 week ago
1
Support multiline text in Forms.TextBox, similar to WPF
#1633
vchelaru
closed
6 days ago
0
1630 add diagnostic info to the gumx tab
#1632
vchelaru
closed
1 week ago
0
Improve FNA source linking documentation
#1631
vchelaru
opened
1 week ago
2
Add diagnostic info to the .gumx tab
#1630
vchelaru
closed
1 week ago
0
Reference window list now respects theming.
#1629
vchelaru
closed
1 week ago
0
Clarify that Desktop GL uses MonoGame in the new project dropdown
#1628
vchelaru
closed
4 hours ago
0
1624 user should not be able to click on objects in the game screen when a modal dialog is shown
#1627
vchelaru
closed
1 week ago
0
Factory CreateNew with no args now respects the position specified in…
#1626
vchelaru
closed
1 week ago
0
State interpolating logic omits variables
#1625
RychuP
closed
1 week ago
1
User should not be able to click on objects in the game screen when a modal dialog is shown
#1624
vchelaru
closed
1 week ago
0
Factory.CreateNew() should respect X/Y values on the entity
#1623
vchelaru
closed
1 week ago
0
Fix "Glue has generated" message
#1622
vchelaru
closed
1 week ago
0
SoundEffectInstance without backing file
#1621
RychuP
closed
1 week ago
1
Glue does not remember the last project folder
#1620
RychuP
closed
2 weeks ago
1
Image files not set to be copied to output directory
#1619
RychuP
closed
2 weeks ago
1
Adding summary variable can mess up combo box display in variable grid
#1618
vchelaru
closed
2 weeks ago
2
Fix Github actions to include Gum font tool
#1617
vchelaru
closed
15 hours ago
3
1612 create a command line fnt generator for gum projects
#1616
vchelaru
closed
2 weeks ago
0
Gum does not handle correctly files sitting on the root of the project
#1615
mfigueirido
closed
3 weeks ago
1
Gum does not find content after saving a new project and after the app being opened from FRB
#1614
mfigueirido
closed
3 weeks ago
1
Bad font kerning after last font loading improvements in Gum
#1613
mfigueirido
closed
3 weeks ago
1
Create a command line FNT generator for gum projects
#1612
vchelaru
closed
2 weeks ago
0
TMX: "Create fields for named objects" should update fields when the TMX file is saved into disk
#1611
mfigueirido
closed
2 weeks ago
0
First pass at method before creating entities from tiles.
#1610
vchelaru
closed
3 weeks ago
0
Tile node network circle search
#1609
mfigueirido
closed
3 weeks ago
1
More graphics cleanup
#1608
mfigueirido
closed
3 weeks ago
1
Renderer cleanup
#1607
mfigueirido
closed
3 weeks ago
1
Fixed collapse reset on changing variable in element
#1606
vchelaru
closed
3 weeks ago
0
Building is now async on seaprate thread to make it faster.
#1605
vchelaru
closed
3 weeks ago
0
Improved project sync speed (by about 4x)
#1604
vchelaru
closed
3 weeks ago
0
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