vchelaru / FlatRedBall

Cross-platform 2D game engine focused on ultimate productivity built in .NET
http://flatredball.com
MIT License
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Extract parameters for Bloom and CRT #1583

Closed vchelaru closed 1 month ago

vchelaru commented 1 month ago

Currently many of the parameters in bloom and crt post processing effects are hardcoded in the .cs file rather than available as parameters.

See:

https://github.com/vchelaru/FlatRedBall/blob/NetStandard/FRBDK/Glue/OfficialPlugins/EffectPlugin/EmbeddedCodeFiles/BloomPostProcessingClass.cs

https://github.com/vchelaru/FlatRedBall/blob/NetStandard/FRBDK/Glue/OfficialPlugins/EffectPlugin/EmbeddedCodeFiles/CrtPostProcessingClass.cs

vchelaru commented 1 month ago

Fixed by linked PR