This may be difficult to solve, but I think this is happening because Glue is sending whether it is active to the game, and the game is using that to allow selection. I believe Glue is still sending true to the game even if a modal window is up. Perhaps we can check for this somehow?
This may be difficult to solve, but I think this is happening because Glue is sending whether it is active to the game, and the game is using that to allow selection. I believe Glue is still sending
true
to the game even if a modal window is up. Perhaps we can check for this somehow?