Describe the bug
If your hero stands on one end of monolith and another your hero attempts to enter same monolith from other side then nothing would happen
To Reproduce
Steps to reproduce the behavior:
Have one hero go through monolith / subterranean gates
Move another hero to the same monolith / subterranean gates
Subterranean gates can be checked on "All for one" map
Two-way monolith can be checked on "Deluge" map
One-way monolith can be checked on "Carpe Diem" map
Expected behavior
If there is allied hero on the other side of the monolith, game should initiate hero exchange, just like on meeting hero directly
If there is enemy hero on the other side, game should initiate combat
This mechanics should apply to all(?) teleporters - subterra gates, two-way monolith, probably also to one-way monoliths (TODO: double-check H3)
TODO: check how H3 handles cases when monolith has multiple possible exits
Actual behavior
Nothing. Monolith visitation sound plays, but nothing happens
Describe the bug If your hero stands on one end of monolith and another your hero attempts to enter same monolith from other side then nothing would happen
To Reproduce Steps to reproduce the behavior:
Expected behavior
Actual behavior Nothing. Monolith visitation sound plays, but nothing happens
Did it work earlier? May have worked long ago
Version