Open bejaneps opened 4 years ago
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Hi @bejaneps, sorry for the wait. Could you post a minimal example that reproduces the issue? I don't have all the assets so it would be very helpful if you can share a tiny project that requires no assets and reproduces the same issue so I can see what's going on.
So, basically I'm following justforfunc series, and started to build flappy gopher game. I've run into an issue that after running a renderer in a separate goroutine it doesn't copy texture to window.
Minimal reproduction
go build *.go
./main
Goversion: 1.14.4 OS: Elementary OS Juno
Code main.go
scene.go
Note: I tried to use directly scene.paint() method and it draws background and bird successfully, but when it's running inside scene.run() method, it basically shows black screen.