Closed clseibold closed 2 months ago
Hi @clseibold, it should be available under sdl.Texture.SetScaleMode()
.
Oh, ok. Thanks. I didn't check that. Sorry, I must have missed that. I guess I expected it as a method on the texture itself, or at sdl.SetTextureScaleMode()
.
@veeableful I'm using the latest release of the library (0.4.38) and I am not getting any method for SetScaleMode().
Looks like it's only in the 0.5 alpha versions. I'm getting other problems with the alpha versions so I'll just wait until 0.5 is officially released.
Sorry about that @clseibold, would you be able to report the problems in v0.5.x
?
@veeableful Thanks.
It was mostly breaking API changes, some of which were a little unexpected. I think there was a problem with the Keyboard Events types that got fixed in the main branch, but it handn't been included in an alpha version yet. I don't mind changing my code for the new changes, I just didn't want to bother with it yet.
Hi @clseibold, I see. I have tagged the latest commit with v0.5.0-alpha.5
in case you would like to try it out!
SdlSetTextureScaleMode seems to be missing.