Closed rtlprmft closed 3 years ago
I suggest to slightly change the default constructors, e.g. Vec4d(double a, double b, double c, double d=0) and Vec4d(Vec2d v, Vec2d w=Vec2d(0))
This allows an easier use for calculations in 3D and projections in 2D without always having to write an additional irrelevant argument.
You can use vector3d.h
I suggest to slightly change the default constructors, e.g. Vec4d(double a, double b, double c, double d=0) and Vec4d(Vec2d v, Vec2d w=Vec2d(0))
This allows an easier use for calculations in 3D and projections in 2D without always having to write an additional irrelevant argument.