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veeenu
/
hudhook
A videogame overlay framework written in Rust, supporting DirectX and OpenGL
MIT License
185
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27
forks
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A way to work together with detour ?
#154
geekerlw
closed
8 months ago
4
Make string usage in `inject` more idiomatic
#153
veeenu
closed
8 months ago
0
Update documentation and hudbook
#152
veeenu
closed
8 months ago
0
`DirectComposition` is not implemented on Wine
#151
vars1ty
closed
7 months ago
19
Outdated HookBuilder documentation
#150
vars1ty
closed
8 months ago
1
Update `hudbook`
#149
veeenu
closed
8 months ago
0
Update documentation
#148
veeenu
closed
8 months ago
0
Replace texture image data
#147
veeenu
closed
6 months ago
4
Image support
#146
veeenu
closed
8 months ago
0
Add before_render function in ImguiRenderLoop
#145
Thoxy67
closed
8 months ago
8
Update documentation
#144
veeenu
closed
8 months ago
0
Unified renderer
#143
veeenu
closed
8 months ago
5
Incompatibility Issue with Sea of Thieves (DX11)
#142
Thoxy67
closed
8 months ago
16
The WGPU experiment
#141
veeenu
closed
8 months ago
7
Fixed hooking comment
#140
jacobtread
closed
10 months ago
1
Crashes while unhooking
#139
OneXDeveloper
opened
10 months ago
1
using image in dx9 hook
#138
LucasDavidLD
closed
10 months ago
1
DX9 ImGui unresponsive
#137
vars1ty
opened
11 months ago
3
Fix OpenGL3 comment in README
#136
Jakobzs
closed
11 months ago
1
Make UnregisterClassW not panic
#135
veeenu
closed
10 months ago
2
Update README.md
#134
veeenu
closed
11 months ago
0
Inject not a function
#133
KendrickFerguson
closed
11 months ago
4
DX9 Hook non-functioning
#132
vars1ty
closed
11 months ago
2
Support `no_std`
#131
veeenu
opened
1 year ago
1
Encountered an issue while using the Example Dx11 Hook with Dx11Game Rune Factory 5
#130
vsylva
closed
7 months ago
15
Add i686 check workflow
#129
veeenu
closed
1 year ago
0
Build failed on --target i686-pc-windows-msvc
#128
bub-bl
closed
1 year ago
6
Bump `windows` to 0.51
#127
veeenu
closed
1 year ago
0
Change top-level API
#126
veeenu
closed
1 year ago
1
DirectX 9 integration tests
#125
veeenu
closed
1 year ago
0
Clean up lifecycle API and entry point
#124
veeenu
closed
1 year ago
0
Remove focus flag and `ImguiRenderLoopFlags`
#123
veeenu
closed
1 year ago
0
Expose `hooks::common`
#122
veeenu
closed
1 year ago
0
Bug with Clipboard
#121
vars1ty
closed
1 year ago
1
`ImguiRenderLoopFlags` is never updated
#120
veeenu
closed
1 year ago
2
Expose ImGui Context
#119
vars1ty
closed
1 year ago
3
Function hooking
#118
vars1ty
closed
1 year ago
2
Windows-GNU build target unsupported
#117
vars1ty
closed
1 year ago
2
Lock hooks and injection behind feature flags
#116
vars1ty
closed
1 year ago
1
Add RAII dummy hwnd to all hooks
#115
veeenu
closed
1 year ago
0
Add wnd proc hook to ImguiRenderLoop
#114
veeenu
closed
1 year ago
0
Gate renderers behind feature flags
#113
veeenu
closed
1 year ago
0
Refactor DX12 renderer
#112
veeenu
closed
1 year ago
0
Build `wgpu` renderer
#111
veeenu
closed
8 months ago
0
Move from GetWindowRect to GetClientRect
#110
veeenu
closed
1 year ago
0
Bump dependencies and add feature crates
#109
veeenu
closed
1 year ago
0
Remove local minhook
#108
vsylva
closed
1 year ago
6
Allow DirectX hooking using existing device pointer
#107
earthnuker
opened
1 year ago
7
Remove nightly feature flags
#106
veeenu
closed
1 year ago
0
Simplify dependencies
#105
vsylva
closed
1 year ago
1
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