The model have the wrong face flipping, in unity the texture are in the interior, you need to flip it manually in blender.
If you can add a checkbox to flip it in the script would be great.
PS: recalculating the face outside at the end would be great too :)
The model have the wrong face flipping, in unity the texture are in the interior, you need to flip it manually in blender. If you can add a checkbox to flip it in the script would be great.
PS: recalculating the face outside at the end would be great too :)