Hello, I wonder if you can automatically "joint" the skin and skin_joint to remove the space between them like what the original game do in the code ?
The problem with the proximity point in blender is that it will link with other point in a certain range, and break the model :x
PS: also the hand in the edit mode in blender is inaccessible because the hand are in the butt (the default pose in wadmerger) :'(
Hello, I wonder if you can automatically "joint" the skin and skin_joint to remove the space between them like what the original game do in the code ? The problem with the proximity point in blender is that it will link with other point in a certain range, and break the model :x PS: also the hand in the edit mode in blender is inaccessible because the hand are in the butt (the default pose in wadmerger) :'(