veevelder / quick-combat

FoundryVTT module for small Combat Enhancements
MIT License
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[ISSUE] upon resume it picks up another sound not playing beforehand #43

Open ThingsCouldGetDicey opened 4 months ago

ThingsCouldGetDicey commented 4 months ago

Describe the bug when you start the combat and play the playlist its fine, but when you end the combat and it resumes the prior music. it grabs another track and its always the same one but nothing in the settings is pointing towards it.

To Reproduce Steps to reproduce the behavior:

  1. Go to starting a combat.
  2. Click on any playlist setup
  3. end combat
  4. See error

Expected behavior after combat just resume previous music.

Screenshots If applicable, add screenshots to help explain your problem.

Version Information

Additional context Add any other context about the problem here.

veevelder commented 1 month ago

Added a new option to either start a new track once combat has ended or restart the last track that was playing before combat was started. See the settings wiki for more details.