Open lsh opened 3 years ago
After looking through the way Vega does it it seems like maybe I should make a buffer for items with zindex and a buffer for items without zindex.
An alternative (and cheaper) solution is to sort the z using a the z value in [[builtin(position)]]
(probably multiplied by an epsilon).
Currently marks are unsorted in the Z-direction. Reference the implementaitno of
visit
in vega-scenegraph for a better understanding.