When in doubt, rip it out. This patch gets rid of the koala not found on the console:
Also, quite sneakily, there is a ".stock" which is a ship type that does not exist anymore that is cured with this patch, too.
isBomber = {"Areus":6,"Taizong":8,"Pacifier":5,"Goddard":4,"Kierkegaard":5,"Hammer":16,"Admonisher":10,"Areus":6,"Taizong":8,"Pacifier":5,"Goddard":4,"Hammer":16,"Admonisher":10}
@@ -657,7 +657,7 @@
from difficulty import usingDifficulty
if (useStock[faction] and usingDifficulty()):
DON'T USE .blanks directly if possible-- preserve as templates. Use .stock where possible
When in doubt, rip it out. This patch gets rid of the koala not found on the console: Also, quite sneakily, there is a ".stock" which is a ship type that does not exist anymore that is cured with this patch, too.
--- src/Assets-Production/modules/faction_ships.py.orig 2020-07-05 07:40:17.647391353 +0200 +++ src/Assets-Production/modules/faction_ships.py 2020-07-05 07:41:02.312256290 +0200 @@ -416,13 +416,13 @@ ("Mule","Plowshare","Llama","Quicksilver","Entourage"),#shaper_citizen ("Mule","Plowshare","Llama"),#unadorned_citizen ("Mule","Llama","Plowshare","Mule","Llama","Plowshare","GTIO","Quicksilver","Diligence","H496","Entourage"),#purist_citizen
("Kafka","Kafka","Sartre"),#shmrn_citizen
isBomber = {"Areus":6,"Taizong":8,"Pacifier":5,"Goddard":4,"Kierkegaard":5,"Hammer":16,"Admonisher":10,"Areus":6,"Taizong":8,"Pacifier":5,"Goddard":4,"Hammer":16,"Admonisher":10} @@ -657,7 +657,7 @@ from difficulty import usingDifficulty if (useStock[faction] and usingDifficulty()):
DON'T USE .blanks directly if possible-- preserve as templates. Use .stock where possible