vegastrike / Assets-Masters

Vega Strike Upon The Coldest Sea Original Game Data Art Sources (e.g. hi-poly/hi-res source models/images)
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Rename the asset `programs` to `shaders` #31

Open BenjamenMeyer opened 3 years ago

BenjamenMeyer commented 3 years ago

The programs folder in the assets is really the OpenGL Shaders. We should rename the directory to be apparent about what it contains.

Revealed by #29 where the programs were missing from the tarballs.

stephengtuggy commented 2 months ago

The programs folder contains two types of GLSL-language programs, I believe: fragment programs and vertex programs. I think the shaders have their own folder.

We could, perhaps, look at splitting the fragment programs and vertex programs into separate folders. Not sure if this is something we want to do or not.

BenjamenMeyer commented 2 months ago

@stephengtuggy we should give it better clarity - that's really what this issue is about; even if we do a structure like opengl/shaders, opengl/fragments, opengl/vertex, etc.

stephengtuggy commented 2 months ago

@stephengtuggy we should give it better clarity - that's really what this issue is about; even if we do a structure like opengl/shaders, opengl/fragments, opengl/vertex, etc.

Makes sense.