Open DMJC opened 4 years ago
@DMJC thanks for the info. I know we have a bunch of our own tooling; however, we'd also like to make it easy for folks to contribute. We've discussed some changes in the last few weeks but are no where near ready to tackle that kind of thing. We'll certainly keep PCS2 in mind as the discussion progresses.
PCS2 is a graphical tool for editing ships for Freespace2's engine. It can import/export .dae XML geometry meshes from blender/maya/3d studio max, visually edit hardpoints/turrets/docking points/thrusters/shields etc and output to Freespace 2 .pof game format. It can also import game objects and export them back to .dae format. Consider adding support for Vegastrike game formats to PCS2 as it makes ship editing simple to do and PCS2 is already cross platform. The code is hosted here: https://github.com/scp-fs2open/PCS2