Right now, if you select a resolution that is less than your monitor's native resolution, and put it to full screen,
the game displays with a black border that makes up the difference between the monitors native resolution and the requested game resolution.
I believe that SDL may have a function where it can scale the requested resolution to the monitor's native resolution.
Would it be possible to implement this as a menu option?
It would then be possible to pick a resolution that works well with the game UI, and simply scale it to match the native resolution of the requested monitor.
Right now, if you select a resolution that is less than your monitor's native resolution, and put it to full screen, the game displays with a black border that makes up the difference between the monitors native resolution and the requested game resolution.
I believe that SDL may have a function where it can scale the requested resolution to the monitor's native resolution. Would it be possible to implement this as a menu option? It would then be possible to pick a resolution that works well with the game UI, and simply scale it to match the native resolution of the requested monitor.