Closed fortysixandtwo closed 3 years ago
Does the replay even load if you didn't play that savegame with TLBE enabled?
You cannot add new mods (or any other modification) on a replay, so even if TLBE would have been loaded, you cannot change camera settings (as the game is not able to figure out that this does not influence anything on the game play, has to do with consistency/predictability that is used by Factorio (multi player))
If all the menu interactions are also replayed, how can you possibly setup TLBE?
Exactly... :disappointed:
There are people who modify the control.lua
of a game to take screenshot(s) afterwards, one of the devs even has a gist showing how it could be done.
Ofcourse these are pretty simple screenshots compared to what TBLE does... Maybe this could be used to (ab)use the mod to start taking screenshots? (Assuming the mod was loaded in the game already) Or copy&paste all mod code into the control.lua
...?
TL;DR I am pretty sure the mod itself cannot be used (as a mod), but hacking control.lua
(theoretically) would be able to.
Factorio does have the "enable replay" tickbox when starting a new game which will supposedly save everything that ever happened inside the savegame.
Now I wonder if it would be possible to use/setup TLBE while watching a replay. When watching a replay I noticed that everything seems to happen exactly as it did in the original game including which menus were opened at which time (inventory, production menus, etc).
Any idea if this would be possible at all? I see two problems:
It would be pretty cool if it were possible as you could easily make some taxing recordings (high resolution, multiple cameras, higher framerate) while running the replay in offline mode - possibly scripted?