This patch corrects resolution issues on 32 bit framebuffers. I coded and
tested it against the Samsung Charge. I was also able to reduce the memory
footprint of this application by 50% as well do to in incorrect size allocation
error when calloc'ing' buffers.
Original issue reported on code.google.com by Bill.c.R...@gmail.com on 22 Jul 2011 at 2:41
Original issue reported on code.google.com by
Bill.c.R...@gmail.com
on 22 Jul 2011 at 2:41Attachments: