Open Rob-ot opened 5 years ago
Hey Rob, this is definitely on the todo list. That being said, it could be a while before I get to it, so feel free to submit a PR if you want to take a crack at it!
Hi there! I'd also love to interpolate open paths like that.
Is there any workaround to the randomly altering points like @Rob-ot showed?
Here's how the end of each interpolation works for me (the initial spazzing is probably because of my implementation):
Hi, since this issue is open for 5 years now I was wondering if someone here made any progress on interpolation for polylines? If not I would maybe look into it, but then it would be nice to receive some pointers on where to start and where the differences lay with polygons :) (cc @veltman)
Thanks for this amazing library!
Flubber works great for polygons but we're also trying to use it to transition a polyline. This mostly works except two issues:
Is this behavior something that could be suppressed with a polyline/unclosed flag??
Thanks!