Closed vizuu3d closed 2 years ago
when i run my layer combination to generate the colections the numbers are different than when i generate trought magicavoxel, let me explain:
when i create the collection it makes DNA like that
hat 1 = 1
hat 2 = 2
eye 1 = 1
eye 2 = 2
the dna look like that: 1,1,1 if its layred in magicavoxel it would be: 1,3,5
is there a way to do a simple math to compensate that? Ex: how many Traits 1 layer have? ___ and them add it into Trait 2 numbers...
This might be a duplicate of this ticket:
Closing this ticket - linked with the other one for the details. Duplicate.
when i run my layer combination to generate the colections the numbers are different than when i generate trought magicavoxel, let me explain:
when i create the collection it makes DNA like that
hat 1 = 1
hat 2 = 2
eye 1 = 1
eye 2 = 2
the dna look like that: 1,1,1 if its layred in magicavoxel it would be: 1,3,5
is there a way to do a simple math to compensate that? Ex: how many Traits 1 layer have? ___ and them add it into Trait 2 numbers...