Closed mgerhardy closed 5 months ago
I suppose it's related to the attributes that aren't properly disabled. There are two different shaders with different vertex attributes (voxel.frag/vert and voxelnorm.frag/vert)
voxel.frag/vert
voxelnorm.frag/vert
See the menubar TODO about the cvar cfg::VoxelMeshMode
cfg::VoxelMeshMode
I suppose it's related to the attributes that aren't properly disabled. There are two different shaders with different vertex attributes (
voxel.frag/vert
andvoxelnorm.frag/vert
)See the menubar TODO about the cvar
cfg::VoxelMeshMode