Storyboards, Images, and it seems like any asset in the "copy Bundle Resources" section of xcode don't like to be moved. The files tend to be missing from the built target. It doesn't seem to matter if Xcode is open or not when I run synx. In theory, i think i can fix this on a per file basis by removing the asset from xc and then re-adding it. The problem is that I'm working on a project with 184 different asset files, and its not realistic to refresh all these files. I'd wonder if anyone else has experienced issues like this.
... It actually might matter if Xcode is open. In retrospect it might have been the case that Xcode saved the xcodeproj file after the fact or something. :/
Storyboards, Images, and it seems like any asset in the "copy Bundle Resources" section of xcode don't like to be moved. The files tend to be missing from the built target. It doesn't seem to matter if Xcode is open or not when I run synx. In theory, i think i can fix this on a per file basis by removing the asset from xc and then re-adding it. The problem is that I'm working on a project with 184 different asset files, and its not realistic to refresh all these files. I'd wonder if anyone else has experienced issues like this.