verdesgabika / vdrift-ogre

Automatically exported from code.google.com/p/vdrift-ogre
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Graphics,Simulation low/med/high #21

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Currently sky textures are 4k, road 2k. There are already smaller textures, 
same file name but ending with _s. But this has to be somehow implemented to 
use them with a gui option (texture size: small,normal).
There are no fallback techniques to vertex (fixed pipeline) shaders in normal 
(per pixel) shaders. They probably should be some there.
I'll also put here this:
There should be an easy tab in graphics lets say [Main], 1st visible left.
It could have a combo (with user friendly look) to set all graphics settings to 
some predefined values for low,medium,hight,ultra experience.
Also there could be settings for simulation quality (those freq's from .cfg 
(blt_fq, blt_iter, game_fq). People with good cpu could set it higher and lower 
is good in single threaded, and for older/laptop cpu's.

Original issue reported on code.google.com by Cry...@gmail.com on 21 Mar 2011 at 9:02

GoogleCodeExporter commented 8 years ago

Original comment by Cry...@gmail.com on 21 Mar 2011 at 9:07

GoogleCodeExporter commented 8 years ago

Original comment by Cry...@gmail.com on 21 Apr 2011 at 4:45

GoogleCodeExporter commented 8 years ago

Original comment by Cry...@gmail.com on 9 Sep 2011 at 3:20

GoogleCodeExporter commented 8 years ago

Original comment by Cry...@gmail.com on 10 Sep 2011 at 3:07

GoogleCodeExporter commented 8 years ago
Textures Size (in GUI) done.
Graphics settings are there, need probably some testing and minor tweaking.

Original comment by Cry...@gmail.com on 19 Sep 2011 at 8:43

GoogleCodeExporter commented 8 years ago
Simulation settings won't be available (or maybe someday), they are in game.cfg 
under [sim]. But they need to stay as they are, setting different would be very 
problematic for Replay or future Network and of course would lower gameplay and 
simulation quality too much.

Original comment by Cry...@gmail.com on 21 Oct 2011 at 3:44