Team balancing is what killed the AS server so we need to find a safest plan
Moved it to server configuration. So we can change it for a single day on a server by server basis , and run analysis of rounds for each server to tweak the penalty on a per server basis.
As the penalty is extremely meta dependent this makes sense
Moved it to server configuration. So we can change it for a single day on a server by server basis , and run analysis of rounds for each server to tweak the penalty on a per server basis. As the penalty is extremely meta dependent this makes sense