verdie-g / crpg

Multiplayer mod for Mount & Blade II: Bannerlord
https://c-rpg.eu
GNU General Public License v3.0
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mod : Throwing Inaccuracy is impacted by damage type now #1213

Closed namidaka closed 1 year ago

namidaka commented 1 year ago

They're all

I was very hesitant having different accuracy algorithm between weapons like bows and crossbows but different algorithms between throwing weapons sounds very bad. I want to be able to compare throwing axe and throwing spear accuracy.

The accuracies of these weapon are hardcoded to 92-93 in the talewords code. This is why i'm forced to do it in agentstat , as we have no control over it when crafting the weapon. There is no comparison to be done on the website Also these have do not have the same air resistance, they don't follow the same arc , they're accuracy would not be comparable anyway.