Improvements to debugging. This will mostly be about unearthing what already exists, and making it clear and usable in the code. Possible things:
More fine-grained log files, for example different files/filters for errors, info, debug
Maybe add timing to the log file?
Finding out how the frame debug type is supposed to work, can you make the game step one frame?
FPS counter
On-screen debugging info
Messages on top
Messages attached to ingame-objects
I suggest we keep this topic mostly for discussion. Small things can be done ad-hoc. We can open separate issues for the larger things we might want to add.
Improvements to debugging. This will mostly be about unearthing what already exists, and making it clear and usable in the code. Possible things:
I suggest we keep this topic mostly for discussion. Small things can be done ad-hoc. We can open separate issues for the larger things we might want to add.