vertxxyz / Vertx.Debugging

Debugging utilities for Unity
MIT License
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Support drawing PolygonCollider2D #23

Closed rhys-vdw closed 11 months ago

rhys-vdw commented 1 year ago

Wasn't sure exactly how you'd like this solved. I just inlined the logic into D.raw(Collider2D). Tried to follow your established pooling conventions.

Seems to be working just fine in my project, but I haven't tested it thoroughly.

Closes #22