Closed vertxxyz closed 1 week ago
The workaround is to use the legacy render path via Edit/Project Settings/Graphics/Pipeline Specific Settings/Render Graph Settings/Compatibility Mode (Render Graph Disabled).
I will likely be implementing this in the burst-compatible rewrite with v3.0.0.
Should work as of 3.0.0.
Native RenderPass shows black with NREs, and RenderGraph prints "RecordRenderGraph is not implemented"