vertxxyz / Vertx.Debugging

Debugging utilities for Unity
MIT License
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Support for Native RenderPass or RenderGraph #25

Open vertxxyz opened 8 months ago

vertxxyz commented 8 months ago

Native RenderPass shows black with NREs, and RenderGraph prints "RecordRenderGraph is not implemented"

vertxxyz commented 8 months ago

The workaround is to use the legacy render path via Edit/Project Settings/Graphics/Pipeline Specific Settings/Render Graph Settings/Compatibility Mode (Render Graph Disabled).

I will likely be implementing this in the burst-compatible rewrite with v3.0.0.