Closed laurentopia closed 3 months ago
What overload is missing from DrawPhysics.SphereCast
?
DrawPhysics.SphereCast doesn't have layermask or query trigger like this does. https://docs.unity3d.com/ScriptReference/Physics.SphereCast.html
Can you be specific about which overload you're talking about? Because there are overloads with layer mask and trigger queries https://github.com/vertxxyz/Vertx.Debugging/blob/master/Runtime%2FDrawPhysics.cs#L254
Well that's strange, now I can see it.
I started replacing Unity's physics stuff with your stuff because having debug is more convenient, plus it seems that your stuff removes all extra display on build.