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vestinabert
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Card_Game_War
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Adding ASCII art
#42
vestinabert
closed
3 days ago
1
Improvements
#41
vestinabert
closed
3 days ago
0
Improvements
#40
vestinabert
closed
4 days ago
0
Improvements
#39
vestinabert
closed
1 week ago
0
fixing game loop
#38
vestinabert
closed
1 week ago
0
fixed war
#37
ginsta6
closed
1 week ago
0
issue 13
#36
ginsta6
closed
1 week ago
1
adding play round function
#35
vestinabert
closed
1 week ago
0
adding comments
#34
vestinabert
closed
1 week ago
0
implementing game start function
#33
vestinabert
closed
1 week ago
0
creating game class
#32
vestinabert
closed
1 week ago
0
Player
#31
vestinabert
closed
1 week ago
0
adding game class
#30
vestinabert
closed
1 week ago
0
issue #10
#29
vestinabert
closed
1 week ago
0
issue #9
#28
vestinabert
closed
1 week ago
0
issue #7
#27
vestinabert
closed
1 week ago
0
issue #7
#26
vestinabert
closed
1 week ago
0
Deal
#25
vestinabert
closed
1 week ago
0
issue #2
#24
vestinabert
closed
1 week ago
1
issue #5
#23
vestinabert
closed
1 week ago
0
Ginsta
#22
ginsta6
closed
1 week ago
0
Issue 1
#21
ginsta6
closed
1 week ago
0
Display the results of each round, including which player won the round and how many cards each player has.
#20
vestinabert
closed
3 days ago
1
Create a simple text-based UI or ASCII art to represent the cards played and the progress of the game
#19
vestinabert
closed
3 days ago
0
Implement a feature to choose between different game modes (e.g., classic War or a faster version).
#18
vestinabert
closed
3 days ago
1
Display the winner after each round.
#17
vestinabert
closed
1 week ago
0
Implement a simple command-line interface for players to start a new game and view the current round.
#16
vestinabert
closed
1 week ago
0
Implement a check_winner() method in the Game class to determine if any player has collected all cards or if a game-ending condition is met.
#15
vestinabert
closed
1 week ago
0
Implement a handle_war() method in the Game class to resolve "war" situations in case of a tie between players.
#14
vestinabert
closed
1 week ago
0
Implement a play_round() method in the Game class to process each round, compare cards, and determine the winner.
#13
vestinabert
closed
1 week ago
0
Implement a start_game() method in the Game class to shuffle the deck and deal cards to players.
#12
vestinabert
closed
1 week ago
0
Define the Game class with attributes for the players, the deck, and a round counter.
#11
vestinabert
closed
1 week ago
0
Implement a has_cards() method in the Player class to check if the player still has cards in their hand.
#10
vestinabert
closed
1 week ago
0
Implement an add_card(card) method in the Player class to add a card to the player's hand.
#9
vestinabert
closed
1 week ago
0
Implement a draw_card() method in the Player class to draw the top card from the player's hand.
#8
vestinabert
closed
1 week ago
0
Define the Player class with a name attribute and a hand attribute to store the player's cards.
#7
vestinabert
closed
1 week ago
0
Implement a deal(num_cards) method in the Deck class to deal a specified number of cards to a player.
#6
vestinabert
closed
1 week ago
0
Implement a shuffle() method in the Deck class to randomize the order of cards
#5
vestinabert
closed
1 week ago
1
Define the Deck class with an attribute cards to store a list of Card objects.
#4
vestinabert
closed
1 week ago
0
Implement a method __str__() in the Card class to return a string representation of the card (e.g., "Ace of Spades").
#3
vestinabert
closed
1 week ago
0
Implement a method compare_to(other_card) in the Card class to compare the rank of two cards
#2
vestinabert
closed
1 week ago
1
Define the Card class with rank and suit attributes
#1
vestinabert
closed
1 week ago
0