Closed ndlm46 closed 7 months ago
--realm=emulated
is not needed if there's no instruction set emulation (i.e. the instruction set of the Android emulator matches the one the game is using).
What happens if you eval:
Process.getModuleByName("libil2cpp.so")
throught the Frida REPL?
Process.getModuleByName("libil2cpp.so")
I tried, it show:
Error: unable to find module 'libil2cpp.so'
My game package only has 2 lib folders: arm64-v8a, armeabi-v7a not have x86
maybe it's frida's problem
My file only:
Process.getModuleByName("libil2cpp.so")
I have had a lot of success with the android emulator that comes with android studio. Maybe try that one. I can't find an app with the bundle identifier com.monster.pocket.ultimate
on the playstore though, so I won't be able to check if it works with my setup
I use newest frida (16.1.7) Tried on LDPlayer Android 7 32 bit, LdPlayer Android 9 64 bit, and Mumu Player Android 12 64bit None of them work
It show:
My app is started and running, but frida cant read libil2cpp.so. I tried use --realm=emulated, but it show: