Closed busmanl30 closed 3 years ago
Hi, thanks for the interest, however ios is already supported (https://github.com/vfsfitvnm/frida-il2cpp-bridge/commit/fbd96e7ec9b364b7d4bb4c1e019b25edaf4ebf58)...
Just looked at Code an not all games have a unity framework, sometimes it’s just in the built in binary itself
Also another thing, can this dump a globalmeta from memory?
Just looked at Code an not all games have a unity framework, sometimes it’s just in the built in binary itself
I actually check that here: https://github.com/vfsfitvnm/frida-il2cpp-bridge/blob/master/src/il2cpp/base.ts#L60
Also another thing, can this dump a globalmeta from memory?
No, kind of useless
Oh because sometimes I prefer having an Ida script ajd with that most of the time when I use il2cppdunoer I can get the static pointers of a class and it would be ClassName__TypeInfo
Relying on stock typedefs will lead to problems. It's just so easy to modify them (e.g adding or swapping fields), vendors will start doing so more frequently. That's why I had to find alternative ways to retrieve some important data. I don't want to deal with global-metadata for the same reason. It's too easy to mess it up, even once it's deobfuscated, decrypted, etc.
However, I have a similar thing on my roadmap that will improve static analysis (https://github.com/vfsfitvnm/frida-il2cpp-bridge/commit/7a666dc93b6d85ca45c15b1a761870fd4ade237d).
I mean it wasn’t what I meant, I use a static pointer so i I don’t need to hook, which in iOS can sometimes be detected so I find a static route and just create a thread, this way it works on non jailbroken devices too since hooking isn’t possible without a jailbreak, I’ll show you what I’m talking about when I’m home
Closing because of no updates
Hey, I’m willing to try this for iOS and work with you so this script can be universal, do you have any outside contacts, you can add me on discord busmanl30#3931 thank you