Now that I've been taking a break from G-Mode to work on flash suits, I figured it would be best to document what is not yet complete. Some of these will likely never be worth including, but I figure its best to document them all here anyway.
Add G-Mode strats to heated rooms
setups
immobile (addressed in #1555)
traverse a room (with Varia, Energy, or ability to obtain energy on G-Mode exit)
Artificial morph + open PB doors
Artificial morph + CF for strat or general healing (need to take into account how you then exit the room)
Overloading PLMs by shooting colored doors (canRiskPermanentLossOfAccess) or doors that were once colored (The player needs to remember them all?)
Strats compatible with Map Randos "energy free shinesparks"
Setups that first require opening a PB door might kill the needed enemy (also for other strats, like canEnemyExtendRunway)
Doorlock bypass to move to another room while remaining in G-Mode
Cross room strats from the direct room (or rooms without a door cap) into the indirect room
G-Mode + semi-permanent states, like blue suit
There are a few known random strats to be added as well, but the main one to double check is Big Pink, and add strats that remotely acquire 2 items
Now that I've been taking a break from G-Mode to work on flash suits, I figured it would be best to document what is not yet complete. Some of these will likely never be worth including, but I figure its best to document them all here anyway.
immobile(addressed in #1555)canRiskPermanentLossOfAccess
) or doors that were once colored (The player needs to remember them all?)canEnemyExtendRunway
)There are a few known random strats to be added as well, but the main one to double check is Big Pink, and add strats that remotely acquire 2 items